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Indian Premier League (IPL) Fantasy Cricket Match Game Guide

HOW TO PLAY RULES FEES, RANKINGS & WINNING CASH

OBJECTIVE : WIN YOUR FANTASY CRICKET MATCH

Batting Rule - standard cricket rules apply
  • Your Fantasy team can bat a maximum of 120 balls (20 overs)
  • Once 120 balls are faced, batsmen's strike rate will be used to determine his fantasy score.(Shown in the fantasy columns, FR and FBF)
  • Runs scored by remaining batsmen in the batting order will will be ignored
    So think before you assign your batting order!


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Bowling Rule & Penalty Runs - standard cricket rules apply
  • Your Fantasy Team can take a maximum of 10 wickets or bowl a maximum of 20 overs
  • If more than 10 wickets are taken or more than 20 overs are bowled, the bowlers average and economy rate will be used to determine his fantasy bowling figures.(Shown in the fantasy columns, F0, FR and FW)
  • Runs conceded by remaining bowlers in the bowling line up will be ignored
    So think before you assign your bowling order!
  • Runouts also count as wickets. Only the player responsible for dislodging the bails will be credited with the run out. Runouts are added to the Wickets column of players in your bowling line up
  • If your bowlers do not take 10 wickets or do not bowl 20 overs, 12 penalty runs will be added for every over under 20.



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Substitute Rule
  • Substitutes can only be used AFTER the fantasy match is complete
  • You can use any 2 of your substitutes to replace any player in your starting 11 to help win your fantasy match or improve you Net Run Rate.
  • Substitutes take on the bowling and batting order of the player they replace
  • Only 2 of your 3 substitutes can be used
  • If your substitute does not participate in the live match he cannot be used


CLICK TO EXPAND


OBJECTIVE : WIN YOUR FANTASY CRICKET MATCH

HOW TO PLAY RULES FEES, RANKINGS & WINNING CASH

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