How To Play Test Matches : Fantasy Cricket Matches ™ the Live Cricket Strategy Game
Tournament List


1. Create Your Team

  1. Select a Playing 11
    • Players are available for selection from each innings in the test match.
      Example:
      Ben Stokes 1st Inn - Only his 1st Innings Batting & Bowling will count.
      Ben Stokes 2nd Inn - Only his 2nd Innings Batting & Bowling will count.
    • There are NO restrictions on your player selections, you can select the best players from each team or select all your players from one team.
    • You can change the batting and bowling orders of your playing 11 using your own strategy
  2. Select 3 Super Substitutes
    • You can make upto 2 substitutions AFTER Day 5 of the test match to help you win.
  3. * You can win multiple cash prizes by joining paid leagues in every live match.
    ** Free leagues and bonus tournament cash prizes are also offered.
    ***You can join leagues and make unlimited changes to your team until the scheduled start of DAY 2 of the test match.
  4. Free leagues with cash prizes are offered for every live match.
    You can win much more cash by joining paid leagues & compete for the bonus tournament prizes.
    You can join leagues and make changes to your team until the scheduled start of DAY 2 of the test match.

2. How to Win?

  1. Using the batting and bowling orders you assigned, a cricket scorecard is created for the batting and bowling innings of your Fantasy Test Match™
    • The batting innings will be updated with your players' Runs & Balls Faced from the live match
    • The bowling innings will be updated with your players Overs Bowled, Runs Given & Wickets Taken from the live match
    • The total runs of the batting and bowling innings in your scorecard, will determine if you win, lose or draw your Fantasy Test Match™
  2. Winning your Fantasy Test Match ™ is just like winning a real test match:
    Your batsmen should score as many runs as possible while leaving enough overs for your bowlers to get 10 wickets. Your bowlers should take the 10 wickets while giving less runs than your batsmen have scored!

  3. Just like real test cricket the following 3 results are possible:

    1. A Win - your bowlers take 10 wickets for less runs than your batsmen have scored.
      Example - Your batsmen score a total of 400 runs, if your bowlers take 10 wickets for 300 runs you win the match by 100 runs!

    2. A Loss - your bowlers give more runs than your batsmen have scored.

    3. A Draw - your bowlers give less runs than your batsmen have scored but they dont take 10 wickets

  4. The 2 Basic rules of test cricket are followed in your in your scorecard, adding logic & strategy to the game::

    1.Bowling Rule - Your team can take a maximum of 10 wickets.
    Once 10 wickets are taken, any runs given by players in your bowling order, will not be added to your bowlings innings total.

    2. Batting Rule - Your batting innings ends if you declare your innings.
    After you declare, any balls faced by players in your batting order will not be counted in your batting inning. So your bowlers will have more overs to get 10 wickets!
    ( If you do not declare, all runs and balls faced by your players will be counted in your batting innings )

3. Overs Available & declaring live

  1. The Overs Available for your Fantasy Test Match will be HALF of the actual overs played in the live test match .
    example:
    The test match ends with just 200 overs played (because of rain, bad light or an early result), the Overs Available for your Fantasy Test Match will be half of 200 which is 100 overs.

  2. Just like real test cricket, each ball faced by your batsmen will be deducted from the Overs Available, your bowlers will have only the remaining overs to take 10 wickets.
    example: The Overs Available for your Fantasy Test Match is 100 overs. If your batsmen use up 75 overs, then your bowlers will only have the remaining 25 overs to take 10 wickets.

  3. Declaring Live
    You can use the Declare Now button in your scorecard to end your batting innings at any point during the match.
    You can also use the declare now button along with your substitutues.

4. Using Substitutes

  1. You can use 2 of out your 3 substitutes after the live match is over, to help improve your ranking and win the cash prize. You can use your subs to replace a bowler who has given too many runs or even a batsmen who has batted too slowly.
  2. Access your scorecard to use your substitutes.

    1. Click on the substitute button to select a substitute. The substitute will replace the bowling & batting order of the player in your playing 11.

    2. Click on the undo button to reverse the substitution. You can try different combinations with your substitutes to get the highest ranking possible in your match
  3. You have until 12:00PM IST ( 06:30AM GMT ) the day after the scheduled end of the test match to use your substitutes.
  4. If your substitute has not played in the live match (DNP), he cannot be used.

5. Rankings & Prizes

Match Rankings & League Prizes

  1. You are ranked based on your margin of victory in the match. The more runs you win by the higher your ranking will be.
    Drawn results are ranked according to wickets taken followed by lead.
  2. Every match has multiple leagues that you can join. Leagues vary in size , prize and entry fee. One free to play league is also offered for every match.
  3. You can enter multiple leagues with the same team or make unique changes to your team in each league.
  4. You can win the league prize even if you dont win the match as long as your ranking is higher than other users in the league.
  5. If users are tied with the same result the prize will be shared equally.
Tournament Rankings & Bonus Prizes

  1. You will be ranked according to the number of matches you win, followed by your margin of victory in each match.
  2. If you join more than one league in a match, only your best result will be considered in the tournament rankings
  3. Match results from free leagues are NOT considered in the tournament rankings
  4. Please visit the bonus prizes page of the tournament you are playing for prize values & minimum match requirements.

6. Collecting Prizes

  1. Match prizes are added to your account after the substitution deadline at 13:00 IST the day after the live match.
  2. Bonus tournament prizes are added to your account at 13:00 IST the day after the LAST match in the tournament
  3. You can use your winnings to enter more leagues or use the WITHDRAW link to recieve your winnings via Bank Transfer (Indian only) within 48 hours.
  4. We reserve the right to request a scanned copy of valid photo ID to verify your registration details . Prizes will be forfeited if the details on the ID do not match your registered information.
  5. Creating or Accessing more than one team name is strictly prohibited and will result in all associated accounts being blocked, any prizes won will be paid to the next legitimate user in the rankings

FAQ's

  1. What are rounds?
    In multi-team tournaments like the world cup IPL and Big bash you can also enter a team for each round in the tournament. Rounds will use scores from all the teams in the tournament over multiple days, so you can select players from any team for each round.
    Rounds are logically numbered; Round 1, Round 2, Semi-Finals round etc.
    - For the 1st round, player scores from each team's First match will be used
    - For the 2nd round, player scores from each team's Second match will be used
    - For the Semi Finals round, player scores from each team's semi final match will be used
  2. What is the difference between batting first and bowling first in a Fantasy Cricket Match ™?
    It's Just like real cricket
    When Batting First, if the total runs scored by your batsmen is more than the total runs given by your bowlers, you win the fantasy match! Example - Your batsmen score a total of 160 runs, if your bowlers give a total of 140 runs, you win the match by 20 runs!
    When Bowling First, if the total runs scored by your batsmen is 1 run more than the total runs given by your bowlers, you win the fantasy match! Example - Your bowlers concede a total of 120 runs, if your batsmen score 121 runs, you win the match!
  3. What happens when one of my bowlers causes my team to take more than 10 wickets ?
    The bowlers figures will be reduced using his average and economy in the match to make sure your team does not take more than 10 wickets. Remaining bowlers in your bowling order will be ignored.
    View T20 Example
    Pollard's bowling figures have been reduced in the fantasy column to 2 overs for 15 runs taking 2 wickets, because the bowlers above him had already taken 8 wickets so only 2 more wickets were required! His bowling average and economy rate in the live match were used to calulate how many overs he would bowl and runs he would give to take 2 wickets.
  4. What happens when one of my batsmen causes my team to bat more than the allowed overs (20 or 50) ?
    The bastmen's score and balls faced will be reduced using his strike rate in the match to make sure your team does not bat more than the allowed overs. Remaining batsmen in your batting order will be ignored.
    View T20 Example
    Pollard's score has been reduced in the fantasy column becuase only 15 balls were available for him to bat in the Fantasy Cricket Match™ ( 105 balls were used up by the batsmen above him in the batting order), his strike rate from the live match was used to determine how many runs he would score in 15 balls.
  5. What is the difference between batting first and bowling first in a Fantasy Cricket Match™?
    Just as in a real cricket match, when batting first your team will bat till it has used up all the overs or it is all out. When bowling your first, your batsmen must score just 1 more run than your bowlers have given!
  6. What happens if the live match is abandoned or the overs are reduced ?
    A fantasy cricket match is abandoned if the average number of overs bowled by all the live teams is less than 20 for ODIs or 5 for T20s . NO prizes will be offered for abandoned fantasy cricket matches and any match fees will be refunded.
    If rain shortens any of the live games involved in a fantasy cricket match, then the fantasy cricket match is reduced to the average number of allotted overs in the included live matches.
    Consider the following example where the match length is reduced for both teams:
    Fantasy Cricket Match 1- includes the following live games, Aus V Ind ODI and Pak v Eng ODI
    Aus v Ind - Reduced to 20 over game
    Pak v Eng - Reduced to 10 over game
    Fantasy Cricket Match 1 will be reduced to a 15 over game (average overs allotted per innings and rounded up)
    Consider the following example where the D/L method is used in the first live match and the second live match is abandoned due to rain:
    Fantasy Cricket Match 1- includes the following live games, Aus V Ind ODI and Pak v Eng ODI
    Aus v Ind - Aus gets to bat 30 overs and Ind only gets 20 overs
    Pak v Eng - Pak gets to bat 20 overs and Eng gets 0 overs
    Fantasy Cricket Match 1 will be reduced to a 18 over game (average overs allotted per innings and rounded up)